An educational VR world explorer studying the Ark of the Covenant and surrounding architecture.
This project was a 6-month contract with Interactive Nature and a private client. With a team of 3 (myself and 2 artists) in Unreal Engine, this project was a huge lift and aimed to launch on Meta Quest store as a vertical slice for a larger project. We also faced an unique challenge of working with clients and SMEs who were directly involved with the Unreal Engine project and files.
Rapidly prototyped gameplay features using both Blueprints and C++
Created tools for SMEs to directly supply Lesson information to the engine without needing to open any Blueprints
Communicated and worked directly with the client to ensure historical and cultural accuracy of assets and level space